🧭 LANDMARK: MULCH ENCLOSURE
Located in the northwest region of the map (CELL C1), the Mulch Enclosure is easy to spot because of its high altitude and its big gray blocks! Enemies do not spawn near the Mulch Enclosure, so it's the perfect place to perform healing rituals without any risk of being interrupted.
Characters can refill their supply of MULCH once per visit. This does not reset until you leave the CELL and return, so if your Arborist needs to perform a lot of rituals, use up all your MULCH before refilling, and have each character do so. You can transfer the MULCH to your Arborist after.
There are no Story Beats at the Mulch Enclosure, so visiting this Landmark will not advance Time of Day. However, at various points in the game, entering CELL B1 or CELL D1 may trigger a Story Beat. If you are visiting the Mulch Enclosure while grinding, make sure to travel south to the Sinkhole (CELL C2, p. 55), which will offer fresh enemies without triggering a Story Beat.
Characters can refill their supply of MULCH once per visit. This does not reset until you leave the CELL and return, so if your Arborist needs to perform a lot of rituals, use up all your MULCH before refilling, and have each character do so. You can transfer the MULCH to your Arborist after.
There are no Story Beats at the Mulch Enclosure, so visiting this Landmark will not advance Time of Day. However, at various points in the game, entering CELL B1 or CELL D1 may trigger a Story Beat. If you are visiting the Mulch Enclosure while grinding, make sure to travel south to the Sinkhole (CELL C2, p. 55), which will offer fresh enemies without triggering a Story Beat.
WEAPON GET!
Uzuthwaki
TYPE: One-Handed
ELEMENT: Spiral
DAMAGE: Lv27×1.8
SELL: ₣997
Uzuthwaki is available to Get the first time you visit the Mulch Enclosure. Make sure you Get it! If you leave the area without Getting this WEAPON, it disappears and adds a new enemy, Spiral Hooligan, to Spawn Table 12 (p. 104). Defeat a Spiral Hooligan to Get Uzuthwaki, but they will continue to spawn for the rest of the game, making mid-game grinding a lot riskier.